My C ++ projects
StarCon mobile Arcade
A demonstration of the portable code. In this game I use the SDL framework. With this technique, I can compile native with Visual Studio, GCC and XCode for Windows, Linux, OSX, Android and iOS without changing the source code.
OpenSource source code:StarCon_mobileArcade-2014-11-27.zip
Compiler and interpreter for JavaScript
In order to automate certain processes, it makes sense to use a script language. Since a proprietary syntax is difficult to remember, I decided that I would use the widely used and simple JavaScript language. As an interface to the host program, it is possible to call up registered functions.
As this program is still in the development phase, I am not releasing any source code yet.